Artworks 2003 - 2007

Luna
Digital Model
Luna is a wall light for commercial and domestic interiors giving direct and diffused light. A light of sensual quality Luna is realized in 2 variations.
Material vision
Base:Polished or enamelled metalDiffuser:
Opaline white glass
I Wish
The I Wish collection of tea light candle beds emerged from a nightly custom performed by LeAmon throughout 2006. Sending prayers for better health to her grandmother LeAmon lit a votive candle every night for 12 months. This practice soon evolved into a quiet, personal ritual producing a brilliant collection of melted forms. Cast in 316 stainless steel with a mirror finish each holder possesses the memory of the votive candle from which it receives its form.

Xeno
Digital Model
Lighting concept“The moon is luminous like a frosted lamp; the light seems to come from inside”
Xenophanes (5th century B.C)Xeno is a design for a large floor residing lamp with sculptural appeal. It draws on the philosophers’ observation of the moon as a self-illuminating lamp and the early astronomers’ struggle to ascertain its true shape and nature.

T-Light
Digital model
T-Light is a design that brings together the visual appeal of the candle with modern lighting technology. An elegant family of lighting products for commercial and domestic interiors the T-Light series comprises of 4 variations: A table lamp, wall light, floor lamp and suspension lamp/chandelier.

A whole lot of love
Digital Model
A whole lot of love is lamp series for diffused and ambient light for commercial and domestic interiors in 2 variations.
2 x table lamps - single and double configurations
Material vision
Version 1. Black enamelled metal and white opaline glass
Version 2. Black glass and white opaline glass
Candle Light
Digital Animation
Candle Light is a digital animation featuring LeAmon’s design for a small portable lighting product. Drawing on the image of the candle and accompanied with words by Friedrich Nietzsche, the product aspires to be an intermediate agent for expressing things we hold dear to each other.

Angel
Digital Model
Angel is a standing lamp for commercial and domestic interiors giving direct and diffused light. A feature light of poetic substance it is a sculptural interpretation of the wings alighting the back of Angels depicted in medieval painting.
Angel is a lighting concept in development

In the air
Helmet Graphics by O.S INITIATIVE
Commissioned by the 2007 FORMULA 1™ ING Australian Grand Prix and the Design Institute of Australia.
Design Simone LeAmon ©
O.S INITIATIVE Team:
Simone LeAmon
Daryl Munton
Luke Hibberd
Venus
Digital Model
Lighting concept
A standing lamp with direct and diffused light for commercial and domestic interiors.The discovery that Venus was not a star centres on the two most celebrated astronomers in history, Galileo Galilei and Johanes Kepler and the observation of a shadow. Galileo’s observation of a slender crescent shape on Venus’ hemisphere confirmed that like the moon Venus has a complete cycle of phases as it passes around the sun.

T-Light
Digital Model
T-Light is a design that brings together the visual appeal of the candle with modern lighting technology. An elegant family of lighting products for commercial and domestic interiors the T-Light series comprises of 4 variations: A table lamp, wall light, floor lamp and suspension lamp/chandelier.

In time. Royal Exhibition Gardens, Melbourne 2006
In autumn the historic grounds of the Royal Exhibition Buildings in Melbourne turn a carpet of orange and brown. This landscape is often blown south into the city grid with leaves amassing in the corridors, doorways and foyers of the financial district. In time is a performance conducted in the early hours of the last Friday in autumn in 2006, wearing a self-made suit of cardboard armor LeAmon works tirelessly to rake the few remaining leaves in the grounds of the Royal Exhibition Buildings into a large pile. A work about time, labor and the temporal encounters in life of which we are destined to experience over and over.

Post Object Confession: Head Light 2006, Melbourne
Late on a winters evening in 2006 LeAmon stripped down to her bikinis outside the Euroluce Lighting showroom in Russel Street Melbourne. Placing a minor’s light on her head she walked through the city streets and beyond to her home in the inner suburb of Abbotsford. In Post Object Confession #5 LeAmon exposes herself to the elements and walks the city limits to bring the light home. A performance about light and shadow LeAmon’s small frame appears on video courtesy of urban and commercial lighting whilst her own eyes perform like lamps, unable to see the shadows she casts.

Petrach's Bath
Concept design for a sit bath
Finalist in the Reece Innovation Bathroom Awards 2006
Named after the Italian poet Francesco Petrarch (1304-1374) the visual appeal and design of the bath draws on the life and legacy of Petrarch – a figure of great historical note, he conceptualised the phrase 'Dark Ages' and is credited with inspiring the humanist philosophy, which led to the intellectual flowering of the Renaissance.

Supersystem Concept for 5 Products
Presented
Anytime Soon 1000 Eventi, Salone del Mobile Milan, 2005
Freestyle: Australian Design for Living Triennale di Milan, 2008How do a bed, timepiece, light, kettle and purse relate and why does Simone LeAmon kiss motorbikes when she is Milan? A Supersystem Concept for 5 Products is a design proposal, which explores the notion of lifestyle products in the company of general human affections such as desire, comfort, disappointment and love.

Kissing Moto Milan 2004
Kissing Moto Melbourne 2005
LeAmon has kissed motorbikes on the streets of Melbourne, Milan, Padova and Sydney. A performance series conducted between 2003 and 2006 LeAmon is seen standing at traffic intersections waiting for motorcyclists. Darting in and around the stationary traffic she makes her way to the riders and asks; excuse me, can I please kiss your motorcycle?

With a portfolio of hand-rendered helmet graphics LeAmon walked the vast outfield of the Phillip Island circuit at the 2004 Australian Motorcycle Grand Prix giving impromptu presentations to people wearing Dainese racing apparel. LeAmon used the occasion to seek out the manufacturer’s clientele and ask their opinion on what makes a good helmet graphic. A photograph was taken with each person as a parting gesture and shown to the manufacturer in the company of new designs.

Heartland
Digital Animation
Heartland is a 3minute digital animation built with Maya software. Including live video and custom artwork the narrative follows the adventure of a female ‘superbike racer’ enmeshed with her motorcycle in a process of reconfiguring the physical/psycho space of her world - a world in which the motorcycle eventually dissolves leaving behind a trail of ephemera.

Bodywork
Bodywork is a 3D digital model of the artist/designer Simone LeAmon’s body sporting a custom designed exhibition suit styled in the fashion of motorcycle leather. Exploring the categorisation of creative practice and production, Bodywork uses the space of the practitioner’s own body to speak of the disciplinary and corporate cultures of art and design.

Supersystem Play
The Supersystem performs the role of a conceptual and visual hinge between the abiding themes of desire, use, comfort and play in view of constructing an environment of objects and images. It is an object – a piece of ‘use-art’ that can be played with to reconfigure soft-micro landscapes for resting, lying, sleeping and dreaming within. Appearing in the shape of an ellipse, it unfolds and comes apart in six varying forms, one must arrange, sit, bounce, balance and rely on the practice of ‘play’ to define its use.

Moto Showroom: The Return of Desire
MOTO Showroom: the return of desire is an adventure emerging from a dialogue between desire and design. Conceived through the exploration of a design methodology MOTO Showroom attempted to construct the world of the artist/designer’s practice. A strategic organisation of ideas on gender and design are woven though a schema of works transfixed on the image of the motorbike and notion of the artist/designer as ‘racer’. MOTO Showroom embraced the expressive capacities of digital technologies in order to conjoin the modes of art and design practice and reveal design process within a fantastical narrative.


